Civomir Game Rules

This document outlines the rules and guidelines for playing Civomir. Following these rules ensures a fair and enjoyable experience for all players.

Gameplay Rules

1. One Nation Per Player

Each player is allowed to create and maintain only one nation. Creating multiple nations (multi-accounting) is prohibited and may result in account suspension.

2. Fair Economic Practices

Players must engage in fair economic practices. This includes:

  • No deliberate market manipulation to harm other players
  • No exploiting game bugs for economic advantage
  • No unfair resource transfers intended to circumvent game mechanics

3. War and Conflict

War is a legitimate part of the game, but should be conducted within these guidelines:

  • No excessive targeting of new players (those below Level 3)
  • No declaration of war purely for griefing purposes
  • Respect peace treaties once they're established
  • During Peace Seasons (when wars are disabled by admins), respect the peaceful period

4. Alliance Conduct

Alliances should operate with integrity:

  • Honor alliance agreements and treaties
  • Maintain proper conduct in alliance communications
  • No forming of alliances with the sole purpose of griefing other players

5. Activity Requirements

Nations that remain inactive for extended periods may be subject to:

  • Reduced protection from attacks after 7 days of inactivity
  • Removal from alliances (as per alliance policies)
  • Account reset after 30 days of complete inactivity

Code of Conduct

1. Respectful Communication

All players must communicate respectfully:

  • No harassment, hate speech, or bullying
  • No offensive nation or alliance names
  • Keep communications civil even during conflicts

2. No Cheating or Exploitation

Players must play fairly:

  • No use of scripts, bots, or automation tools
  • No exploiting bugs or glitches (report them instead)
  • No attempts to hack, damage, or impair the game service

3. Privacy and Personal Information

Respect others' privacy:

  • Do not share others' personal information
  • No doxxing or attempts to identify players in real life
  • Respect confidential alliance communications

4. Appropriate Content

All content must be appropriate:

  • No sharing of explicit, offensive, or illegal content
  • Nation descriptions and messages should be family-friendly
  • No impersonation of game staff or other players

5. Reporting Issues

Help maintain the community:

  • Report bugs and exploits to game administrators
  • Report rule violations when encountered
  • Provide accurate information when filing reports

Game Mechanics

1. Resource Generation

Resources are generated every 15 minutes based on your buildings and production facilities. Higher-level buildings produce more resources, but may also produce more pollution.

2. Happiness and Pollution

Your nation's happiness is affected by:

  • Pollution levels (reduces happiness)
  • Parks and entertainment (increases happiness)
  • Active wars (reduces happiness)
  • Special events (varies)

Happiness affects population growth and resource production.

3. Military and Defense

Different military units have different strengths and weaknesses:

  • Soldiers are cost-effective but vulnerable to heavy weapons
  • Tanks counter soldiers but are vulnerable to aircraft
  • Aircraft counter tanks but are vulnerable to anti-air units
  • Higher level nations can access advanced units like submarines and missiles

4. Battle System

Battles are turn-based with strategic elements:

  • Each turn you can deploy units and issue attack commands
  • Unit positioning and combined arms tactics are important
  • Battle turns expire after 6 hours if not taken
  • A nation gains protection after losing 3 consecutive battles

5. Nation Progression

Nations advance in levels through:

  • Building development and infrastructure
  • Population growth
  • Resource accumulation
  • Military expansion
  • Research and technology advancements

Higher levels unlock new buildings, units, and capabilities.

Rule Enforcement

Game administrators reserve the right to enforce these rules through:

  • Warnings for minor violations
  • Temporary suspension for repeated or moderate violations
  • Permanent account termination for severe or repeated violations
  • Resource confiscation or nation reset for economic exploitation

These rules may be updated periodically. Players are encouraged to review them regularly.